The maps are based on actual places. All the units are modeled on their authentic, real-world counterparts. But it's the pace of Broken Arrow that makes it feel realistic. Compared to speedier RTS ...
Well, this certainly makes me optimistic for the long-term future of Broken Arrow. Somewhere between Command and Conquer, Warno, and World in Conflict, from what I've played of the realistic RTS so ...
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