The epic Xenoblade Chronicles series is finally complete on the Nintendo Switch with the release of Xenoblade Chronicles X: Definitive Edition. Originally released for the Wii U in 2015, it's been a ...
With a massive and expansive open world, there is a lot to talk about in regard to Xenoblade Chronicles X: Definitive Edition. Still, its arrival on Nintendo’s hybrid console addresses an issue I had ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and is sure he began doing so professionally in 2010 or thereabouts. If he was forced ...
Xenoblade Chronicles X may receive a performance boost on Switch 2, with a hidden 60 fps mode discovered. Activating the 60 fps mode currently causes gameplay issues, indicating it's a work in ...
Nintendo released new patch notes for Xenoblade Chronicles 3 2.1.1. They address some issues regarding the gameplay of the Stalker class, and audio issues for players that do not have the Expansion ...
GameSpot may get a commission from retail offers. Xenoblade Chronicles X: Definitive Edition has a hidden mode that could hint at how games will perform on Nintendo Switch 2. According to modder ...
Nintendo announced that Xenoblade Chronicles X, a former Wii U exclusive game in the series, will come to the Nintendo Switch in a Definitive Edition on March 20, 2025. This will be more than just a ...
It's worth noting that Walmart's $39 price on the digital edition of the first two games is the best, but it's not the only deal. If Walmart sells out, you can get Xenoblade Chronicles and Xenoblade ...
A programmer poking around the newly released Xenoblade Chronicles X: Definitive Edition on Switch has discovered references to an unused 60 fps mode in the game’s code, fueling speculation of a ...
Gabriel has been playing games since he was a kid. Loves most RPG games, platformers, and innovative indie games, and can talk for hours about how the first Fallout is the greatest game ever. He ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results