Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Epic Games previewed Unreal Engine 5.2, showcasing stunning realism with 71 million-polygon Rivian truck renders, new ...
Project TAL is an AAA single-player action RPG being developed by MADNGINE and published by Wemade Max, both Korean companies ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
As part of the Galaxies Autumn Showcase 2025, developer Unifiq made an appearance to present a glimpse at its upcoming ...
Explore Bethesda’s journey from Morrowind to Starfield, how the Creation Engine shaped open-world RPGs, and why these games ...
The curious minds at ColdFusion explain why Unreal Engine 5 is a game-changer for developers and gamers alike. This matters ...
Built on the WEMIX PLAY blockchain ecosystem, Legend of YMIR integrates a Play and Earn (P&E) system that combines in-game ...
The gist of DF's discussion revolves around two main things: Halo Studios art style for the remake, and its Unreal Engine 5 ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...