OpenXR, a widely supported initiative which aims to streamline AR/VR development across headsets and platforms, has reached its 1.0 release today. It’s a major milestone, according to Khronos Group ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...
BEAVERTON, Ore.--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, announces multiple conformant ...
The virtual reality community is a collection of warring tribes. Games and applications are only available on certain hardware, and controls and sensors are unique to each platform. That leaves VR ...
SAN FRANCISCO--(BUSINESS WIRE)--Game Developer Conference – Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, ...
The Khronos Group has launched the first official version of the OpenXR specification, which could make cross-platform AR and VR applications a lot more common in the future. It allows developers to ...