Nvidia recently released two new graphics cards based on its latest Maxwell GPU architecture, with exceptional performance-per-watt. The Geforce GTX 970 and Geforce GTX 980 will replace the outgoing ...
Before I begin with the conclusion, a small note. You will have noticed that I marked and noted two discrepancies in the benchmarks. Some older configurations have been tested with an older driver. It ...
The Crysis 3 and BioShock Infinite benchmarking might have been tightly contested, but Metro Redux's results aren't. Here the overclocked GTX 970 SLI setup was 15% faster than the overclocked R9 290s ...
I'm wanting to game at max details at 1080p, with an upgrade to 1440p in 2 years, which GPU should I buy? Hi guys, I'm planning on doing a major upgrade. My crux is choice of gpu.... Do I get sli ...
One of the most terrifying games of recent years, Alien: Isolation is a must for fans of the series and on PC hardware it looks as good as it plays. To gauge performance, we benchmark a 45-second ...
NVIDIA has just launched its new, 10th generation GeForce architecture, Maxwell. There have been two new Maxwell-based cards launched for the moment on desktop, the GeForce GTX 980 and GTX 970. NVIDIA ...
Offering 16% more performance than the Radeon R9 290 when playing games at 2560 x 1600 while costing over 20% less, the value of Nvidia's GeForce GTX 970 positioned it as an ideal candidate for ...
Make with the LED lights from the official source right this minute when you take a peek at the new GeForce GTX SLI Bridges. You may have seen these bridges used on official NVIDIA demo units in the ...
A single GTX 960 rendered just 21fps at 2560x1600 in Crysis 3, while adding a second using SLI technology boosted performance by 62% resulting in an average of 34fps. Ideally, we hope for scaling ...
Evaluating graphics hardware is relatively straightforward when one compares a certain GPU against another. Bigger, more powerful graphics processors outmuscle smaller ones, albeit at the cost of ...
Above a percentile chart of the 30 seconds @ 2560x1440. Here we plot FPS and place it in relation to percentiles. This methodology could be used to determine average FPS as well. Check the 50% marker: ...
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