Bandai Namco has developer FromSoftware's Elden Ring and Dark Souls franchises under its wing, but that hasn't stopped the publisher from pursuing other takes on the Souls experience. The upcoming ...
With more of an Elden Ring approach with its open world and (somewhat) non-linearity, Code Vein 2 tries to tap into that formula but just doesn't quite nail its execution, which is a crying shame ...
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The first Code Vein was a moderately well-received soulslike with a lot of anime overtones. I appreciated its willingness to embrace the soulslike subgenre, and the twist on vampires was fun enough.
Christian has over three years of experience writing in the gaming industry, including guides and reviews, for publications such as DualShockers, Attack of the Fanboy, and PC Invasion. He has been an ...
In 2019, Bandai Namco continued its foray into the Soulslike business in true Bandai Namco fashion. The original Code Vein introduced an anime storyline, anime character designs, and a unique anime ...
Bandai Namco's latest Soulslike has 'Elden Ring' DNA, courtesy of its open world, but it can't maintain the quality of FromSoftware's Game of the Year effort.
In Code Vein 2, Requests from a Friend Iris is an essential side quest that begins at MagMell in the 2277: The Present era.
Rhett Roxl is a freelance content writer and an avid video gamer. When he's not writing, or playing video games, or writing about video games, he makes and plays music at local bars. One-handed swords ...
Combat mechanics in Code Vein 2 are deeper and more layered than anything seen in the original game. While the sequel still sits comfortably in the souls-like RPG space, nearly every system tied to ...
If one would claim that the role of art is to create something wholly original, then Code Vein 2 stands in direct opposition to this. The opening minutes feel like the cutscene equivalent of a friend ...
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