Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to ...
Fluid Flow for Blender simulates water, sand, and lava directly in the viewport, using Geometry Nodes. No baking required.
OctopusEffects, #Blender With just one material, you can customize your creation from wet concrete floors to deep puddles between rough concrete slabs. All created in Blender's Shader Editor Timestamp ...