Veteran reporter and editor with over ten years of experience. Probably reading comic books. This past week a small controversy has grown within the PC gaming community over one of the Steam Deck's ...
Ok, so, Dragon's Dogma 2. It’s currently slated to run at something like 30 fps uncapped on consoles and, well, naturally there’s already debate going on online as to whether that’s a thing that’ll ...
We have a month-and-a-half until Senua's Saga: Hellblade 2 is released, and if you were curious to know more about the technical side of things, it has been revealed today that Ninja Theory's highly ...
A hot potato: It used to be a common sight: console games locked at 30 fps while the power of the PC pushed frames to 60 fps and well beyond. That started to change with the arrival of more powerful ...
When Arkane Studios launches its vampire-hunting shooter Redfall in May, it will ship on Xbox with a frame rate capped at 30 fps, according to the game’s official Twitter account. The ability to play ...
Matthew is a journalist in the news department at GameRant. He holds a Bachelor's degree in journalism from Kent State University and has been an avid gamer since 1985. Matthew formerly served as a ...
Some tough news out of the Xbox camp that is going to be pretty hard to spin. When it debuts next month on May 2, after already being delayed out of last year, Redfall is launching only with 30 FPS ...
Santa Monica Studio’s senior environment artist Dannie Carlone responded to a now-deleted tweet from YouTuber DreamcastGuy, pointing out that a game being locked to 30 fps is not a sign that it’s ...
IGN has run a detailed performance test of Ember Lab‘s newly-launched Kena: Bridge of Spirits on PS4 and PS5, and the good news is it seems to run pretty solidly regardless of the platform. First up, ...
FPS The most anticipated FPS of the year is scoring points by recognizing a simple truth: people want performance more than ray tracing Action Monster Hunter Wilds director wants to reduce the game's ...
Valve’s Pierre-Loup Griffais clarifies that 30fps is more a “floor” than a “target” Valve’s Pierre-Loup Griffais clarifies that 30fps is more a “floor” than a “target” is a senior editor and founding ...